Makeshift Partners is the strategic advisory that helps brands and IP owners navigate Roblox, Fortnite, and Minecraft — matching them with the right native creators to build experiences that actually work, or integrate into top games.
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Matched Netflix with Twin Atlas to create an original Roblox game based on the most watched movie of 2025.
Connected Luka Dončić's team to Current, creators of the #1 basketball game on Roblox for a limited time event that peaked 3x higher than NBA 2k26.
Facilitated Good Gamers' first beauty integration with L'Oréal and Valentino fragrances on Roblox — a gaming-industry first.
Brought LEGO vehicles into the #1 driving experience on Roblox with a new Derby game mode — a partnership connecting the LEGO Group with Voldex's massive player base.
Integrated LEGO City into Brookhaven, Roblox's most popular social roleplay experience — a scavenger hunt event reaching millions of players.
Produced a game jam in Billund, Denmark at the LEGO Group's HQ. Brought 14 of the top UEFN developers, but none of them could beat us at trivia night.
Brought one of LEGO's most iconic franchises into the UGC gaming space — connecting the Ninjago IP with native Roblox creators.
Brought the LEGO Group into Dragon Adventures on Roblox — connecting one of the platform's most popular creature-collecting games with LEGO's iconic brand.
Produced a special LEGO-themed edition of Noxcrew's MC Championship — the largest creator event series in UGC gaming.
Advised on the acquisition of InPvP, now the #1 earning Minecraft partnered server with 8x year-over-year growth.
Brought Sia onto Roblox for the first time in a holiday update featuring 3 songs, 5 emotes, and 5 UGC items — with over 1M player-created Sia clips uploaded.
Brought L'Oréal Professionnel's annual Style & Colour Trophy competition to Roblox, letting players vote on their favorite digital stylists.
Billions of hours are spent in UGC gaming platforms every month. Your audience is already there. But launching a game that actually resonates requires the right concept, the right creator, and deep platform knowledge.
Most companies in this space are game studios. When you hire them, you get their team — whether or not they're the best fit for your IP. That's a structural conflict of interest.
We work differently. We know every top creator across every major UGC platform. We match your brand with the perfect native development team — the people who already have the audience, the platform expertise, and the creative vision to do your IP justice.
"Don't have the right concept? No one will click. Don't have the right team to build it out? No one retains. But sometimes you have the chance to work on the right IP with the exact team capable of doing it justice."
— Ben Sarraille, Co-Founder
We help you figure out whether, where, and how to enter UGC gaming. Which platform fits your audience? What format will work for your IP? What does success actually look like?
From our network of 1,600+ developers across Roblox, Fortnite, Minecraft, and emerging platforms, we identify and vet the perfect team for your project — matching creative style, audience overlap, and technical capability.
We manage the relationship between your brand and the creator team end-to-end: scope, timeline, IP compliance, quality assurance, and platform submission. You stay focused on your brand, we handle the build.
Launch is just the beginning. We drive ongoing engagement through cross-promotion, UGC items, seasonal events, creator collaborations, and community building to keep your game alive and growing.
Our private Discord community and deep relationships across the ecosystem give us access to the builders who matter most. We don't just have a Rolodex — we understand each team's strengths, track record, and audience.

15 years as a creator in the UGC space. Has helped more brands navigate UGC gaming than probably anyone else. Trusted by industry execs as a go-to voice on the future of gaming — 8,500+ followers and growing.
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Ex-Head of Fortnite at Voldex (a16z-backed). Brokered the first-ever UGC brand deal (Kellogg's, 2016) and the first in Fortnite (Samsung, 2019). Led the largest Fortnite game acquisition to date — 6-month ROI. Grew the #2 largest Minecraft game from 800 to 33,000 CCU. Has worked on more brand deals than anyone in UGC.
LinkedIn →Whether you're exploring UGC gaming for the first time or looking to scale an existing presence, we'd love to talk.
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